Announcements 1 min read
Patch v1.2 — Balance Changes & Bug Fixes
Full breakdown of the latest patch: weapon tuning, matchmaking improvements, and what's coming next.
Weapon Tuning
- Frostbite SMG: Damage falloff increased from 15m to 18m. Close-range TTK unchanged.
- Javelin DMR: Headshot multiplier reduced from 2.5x to 2.2x. Bodyshot damage increased by 5%.
- Ember Shotgun: Pellet spread tightened by 10%. One-shots should feel more consistent.
- Phase Boots: Cooldown increased from 8s to 10s. Still strong, but you can’t spam it endlessly anymore.
Matchmaking
We rolled out skill-based matchmaking in 5 additional regions. Queue times are down 30% on average, but we’re monitoring closely for outliers at the top end of the ladder.
If you’re seeing unusually long queues in diamond or above, please report it — we’re actively tuning the matchmaker thresholds.
Bug Fixes
- Fixed an exploit where players could clip through the waterfall on Jungle Temple
- Resolved a server crash caused by simultaneous ultimate activations in 12-player lobbies
- The “Unstoppable” medal now tracks correctly
- Fixed a visual glitch where the Ember Warden’s cape would stretch across the entire map (as hilarious as it was)