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Announcements 1 min read

Patch v1.2 — Balance Changes & Bug Fixes

Full breakdown of the latest patch: weapon tuning, matchmaking improvements, and what's coming next.

Weapon Tuning

  • Frostbite SMG: Damage falloff increased from 15m to 18m. Close-range TTK unchanged.
  • Javelin DMR: Headshot multiplier reduced from 2.5x to 2.2x. Bodyshot damage increased by 5%.
  • Ember Shotgun: Pellet spread tightened by 10%. One-shots should feel more consistent.
  • Phase Boots: Cooldown increased from 8s to 10s. Still strong, but you can’t spam it endlessly anymore.

Matchmaking

We rolled out skill-based matchmaking in 5 additional regions. Queue times are down 30% on average, but we’re monitoring closely for outliers at the top end of the ladder.

If you’re seeing unusually long queues in diamond or above, please report it — we’re actively tuning the matchmaker thresholds.

Bug Fixes

  • Fixed an exploit where players could clip through the waterfall on Jungle Temple
  • Resolved a server crash caused by simultaneous ultimate activations in 12-player lobbies
  • The “Unstoppable” medal now tracks correctly
  • Fixed a visual glitch where the Ember Warden’s cape would stretch across the entire map (as hilarious as it was)

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